• Episode 14: Relationships in Play feat. Avery Alder

    In this relatable episode, we’re joined by special guest Avery Alder - creator of Monsterhearts, Dream Askew, and The Quiet Year - to talk about relationship mechanics.  


    How does your game change when you model relationships as variable stats, states of being, currencies, cycles, roles, or power dynamics?


    How do you provide mechanical handles for specific types of relationships, while allowing them to be messy and emergent? What happens when two characters have wildly different interpretations of their mutual relationship? Where do relationships even exist, in terms of the physical sheet or game component that bears them?


    Avery sees the kids for the trees. Violet hassles her vassals. Freya sticks to the classics. Avery seizes the means of narration. Violet doctors the narrative. Freya draws her friends close.


    *** Check out Avery’s Stuff! ***


    https://buriedwithoutceremony.com/


    *** Check out JourneyMon! ***


    https://ilgingell.itch.io/journeymon


    *** Check out Freya’s Blue Skies Sabbatical, Volume 1! ***


    https://severalseals.itch.io/drake-barcode-morse-inspector

    https://severalseals.itch.io/foleynauts


    *** Timestamps ***


    No mailbag this time!

    Intro to topic [*1] - 0:15:16

    Why mechanise relationships? - 0:20:37

    Design questions - 0:31:00

    History - 0:53:47

    Three angles on the Taxonomicon - 1:01:30

    Rivalries - 1:07:51

    Digression about Shock and conceptual poles - 1:13:45

    Authority hierarchies - 1:21:46

    Peer relationships - 1:30:49

    Relationships as a resource - 1:39:00

    Parasocial relationships - 1:45:16

    Odds and ends and anecdotes - 1:53:17

    Difficult relationships (and more Monsterhearts) - 2:02:16

    Design Dreams - 2:12:27

    Wrapup - 2:27:45


    *** Design Dreams ***


    Freya: the League of Super Frenemies

    Violet: Hand Inarticulate Hand

    Avery: Love’s Letters Lost

    Bonus: The Dream Ghost Conspiracy [*2]


    *** Games discussed ***


    Monsterhearts

    Dream Askew / Dream Apart

    The Quiet Year

    JourneyMon

    Underwhelming Acolytes of an Ageing Immortal [-]

    D&D 3.5e

    D&D 4e

    AD&D

    Good Society

    The Deep Forest

    Masks

    Exalted Essence

    Vampire: The Masquerade

    Delta Green

    Pendragon

    Sagas of the Icelanders

    Girl Frame

    Hot Guys Making Out

    Star Crossed

    Interstitial

    Riddle of Steel

    Burning Wheel

    Blades in the Dark

    Reign

    A Place To Fuck Each Other

    Thirsty Sword Lesbians

    Lady Blackbird

    Chuubo's Marvelous Wish-Granting Engine

    Dogs in the Vineyard 

    Apocalypse World

    Masks

    Dungeon World

    Bluebeard’s Bride

    World of Darkness (assorted)

    Aberrant

    Genius: the Transgression

    Over The Moon

    Tournament Arc

    Transit

    Shock

    Lasers & Feelings

    Avatar Legends

    Flabbergasted

    The Between

    Pathfinder

    Everyone Is John

    Belonging Outside Belonging

    Mad Alien With A Box

    Golden Sky Stories

    Blue Rose

    The Serpent’s Tooth

    Lost Kingdom (The many gm one streamer game)

    Dialect

    Going For Broke

    Smallville

    Last Fleet

    Exalted (not Essence)

    The Thunder Perfect Mind

    Silver And White [-]

    Microscope

    Children of Time [-] [*3]

    Seven-Part Pact [-]

    Yazeba’s Bed and Breakfast

    Voidheart Symphony

    Midnight Muscadines


    *** Other media discussed ***


    Earthborne Rangers

    Steven Universe (obliquely)

    The L Word

    Animal Crossing

    Homestuck (inevitably)

    Kingdom Hearts

    Beastieball

    Pride & Prejudice

    Jeeves & Wooster

    Dr Who

    The Order Of The Stick

    Mage Knight

    Gloomhaven

    Battlestar Galactica [*4] 

    Final Fantasy XIV

    Buffy the Vampire Slayer [*5]

    Dispatch

    Persuasion

    Portal 2

    Philosophers in Space

    A Psalm for the Wild-Built

    A Close And Common Orbit

    Shogun (the board game, not the show)

    The World Ends With You: NEO


    *** Notes & Links ***


    [*1] …and apparently a local dog immediately goes wild in the background of Freya’s audio, sorry! It doesn’t last forever.


    [*2] if you know of a game that already implements Dream Ghost Conspiracy’s mechanics, tell us about it! It saves us having to write it ourselves.


    [*3] Predictably, the Children of Time crowdfunder ended some time before we finished editing this episode.


    [*4] the board game, but also the licensed RPG I guess!


    [*5] all this Monsterhearts talk and it took us two hours to mention Buffy. Spoilers at ~2:12:00!


    [-] games with this tag are unpublished (not yet released) or un-published (un-released).


    It is a fact universally acknowledged that when you make a joke and say “that was rubbish, you can edit it out,” that makes it funny enough to leave in.


    According to the dictionary wot I done red, a pastiche does not have to also be parody. The term, delightfully, is derived from a name of a pie with a melange of many ingredients.


    Sorry, Francis. https://en.wikipedia.org/wiki/The_End_of_History_and_the_Last_Man




    *** Contact us! ***


    Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com



    *** Additional Credits ***


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    System Shop is made by humans. We do not use generative AI at any stage of our process, from research to editing.

    E14 - 2h 33m - Sep 4, 2026
  • Bonus Episode: Ennies Exploration 2026

    Hello, systemic shoppers! This is (hopefully) part one of a 2-part bonus about the nominations for the 2026 Ennies: the annual public-vote awards for TTRPGs.


    We realised that the games tended to fall into either “I own and have played this” or “I haven’t even heard of this”. 


    Now, we’re not going to talk at length about impressions of games we haven’t played, because judging a book by its cover is only appropriate for the games nominated for Best Cover Art.


    But we are going to each pick one game, give it a spin in the near future, then reconvene with part 2 to talk about our experiences.


    ******


    Voting will have closed by the time this episode goes up (it’s only open for like a week!) but the list of categories and nominees is on their website:


    https://ennie-awards.com/2026-nominees/


    ******


    The Girl Frame review Freya references is by Caelyn Ellis of Rascal News: https://www.rascal.news/girl-frame-confidently-stomps-its-way-into-a-niche-mecha-genre/ 


    ******


    We also had a discussion about Deadline: A Clockwork Press that was definitely comedy gold, but (ironically enough) didn't make the cut because we’d decided to end the recording immediately before it. Whoops!

    21m - Jul 31, 2026
  • Episode 13: Vehicles

    Vrrrroom! (Sorry, I had to). In this all-hands-on-deck episode, we’re talking about vehicular play and the scale shifts it introduces as it opens new horizons. 


    What happens when you bring a knife to a tank fight - and how do you avoid trivialising the whole game when you’re the one in the tank? How do you set stakes when everyone might go down with the ship? And when does hyper-specialisation for crew roles actually cripple your cooperation?

    Violet puts the cart before the oars. Freya mounts her soapbox. Violet rigs the game. Freya floats a flotilla.


    *** Timestamps ***


    Mailbag - 0:09:02

    Topic intro & design questions - 0:17:34

    History - 0:49:20

    Comparing Wildsea experiences - 0:55:59

    Taxonomicon - 1:03:13

    Freya admits her serial salvage surplus & shipmate shortage - 1:41:59 to 1:52:05

    Design Dreams - 1:53:23

    Freya’s insectile aspiration announcement - 2:12:01

    Wrapup (and oops, more bugs) - 2:12:54


    *** Design Dreams ***


    Violet - Record of a Spaceborn Fugitive

    Freya - Disney Pixar’s Cars: The Driver’s Licensed TTRPG

    Violet - Wormhole Long Haul

    Freya - Transform and Role Out


    *** Games discussed ***


    Tool Team[*1]

    Bestial Princess Disease: A Torture Chamber[*1] (can be seen here: https://files.catbox.moe/5mb50b.webp)

    Several collage contributors

    Drake Barcode: Morse Inspector [*1]

    Shadowrun (2e, specifically)

    Pathfinder

    Lancer

    D&D 5e

    Scherzando! [*2]

    Break!!

    Sword World

    Pico

    Classified

    Rifts

    Traveller

    Mothership

    OD&D

    D&D 3.5e

    Star Trek Adventures

    Wildsea

    Last Caravan

    Ribbon Drive

    Car Wars

    GURPS

    Heavy Gear

    Apocalypse World

    Scum and Villainy

    Blades in the Dark

    Edge of the Empire / Genesys

    Fate

    Homeworld [*3]

    Mothership: Gradient Descent

    Transit

    Horse Girl

    My Girlfriend Has Turned Into A Car (And We’re Escaping This City)

    Savage Worlds

    Cypher

    The Magnus Archives RPG [*4]

    Electric Bastionland

    Mythic Bastionland

    Intergalactic Bastionland

    Wanderhome

    Stars Without Number

    Eberron

    Ion Heart

    Last Fleet

    Songs for the Dusk

    Pasión de las Pasiones

    Honey Heist

    Good Society


    *** Other media discussed ***


    Affinity Publisher (does that count as media??)

    Magic: the Gathering

    Camel Up, Heat, Thunder Road, and Magical Athlete

    The works of Adrian Tchaikovsky (as usual)

    Shadowrun series (Harebrained Schemes)

    Fuga: Melodies of Steel

    Slay the Spire

    Captain Sonar

    Star Trek (Voyager & DS9 specifically)

    Sunless Sea

    Rogue Trader

    Get in the Car, Loser!

    Subnautica

    Star Wars: Galactic Racer

    X-Wing

    Radio On (1979, dir. Christopher Petit)

    One Piece Live Action Season 2

    Pacific Drive

    Magic Mike XXL (and other roadtrip movies)

    Revolutionary Girl Utena

    Shut Up & Sit Down

    Gaslands

    Akira

    Hot Fuzz

    Bug Fables

    The Wandering Village

    Dunecrawl

    Star Trek: Armada

    XCOM

    Moby Dick

    Railsea

    Embassytown

    Record of a Spaceborn Few

    Godzilla: Planet of the Monsters

    Battlestar Galactica

    Disney Pixar’s Cars

    Rocket League

    Iron Lung

    Shards of Earth (The Final Architecture)

    Transformers

    Thunderbirds

    Nowhere (1997)

    Cowboy Bebop

    Shadows of the Apt

     

    *** Notes & Links ***


    [*1] if you haven’t heard of these games, that’s because they’re ours and some of them aren’t released yet.


    [*2] now with canon-compliant exclamation mark.


    [*3] which is indeed published by Modiphius.


    [*4] the Magnus Archives RPG is indeed based on the Cypher system.


    Some research thanks to my local tank museum (and also, totally normal people on the internet) suggests that modern tanks have dedicated commanders among a crew of 4, and WW1 tanks had crews of 8 or more because they were huge and horrible and required a lot of manual labour. My tolerance for military history forums hit its limit at that point so I refuse to research WW2.


    American Psycho (Wet) - https://www.youtube.com/shorts/eY9ccvv7Nlg


    Living spaces in space, from Cowboy Bebop - https://www.tumblr.com/bluedelliquanti/123202722454/one-of-my-favorite-things-about-rewatching-cowboy 


    Random bug generator - https://perchance.org/bug-species 


    My chair is unusually creaky in this one, so keen ears will probably pick it up occasionally. Sorry about that!


    *** Contact us! ***


    Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com



    *** Additional Credits ***


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    E13 - 2h 18m - Jul 27, 2026
  • Bonus Episode: Violet's Conpulsion Con-trived Title

    In this bonus episode, Violet discusses the games she ran and played at Con-Pulsion 2026…. Which she in-con-veniently forgets to name during the recording. Whoops!


    ***** Timestamps *****


    Panels & speakers - 02:55

    Unravel - 06:01

    Unravel… again! - 13:57

    Spoilers for the Unravel quickstart scenario - 15:39 to 16:53

    More mechanical discussion of Unravel - 17:39

    Freya’s extremely subjective opinions about Earthborne Rangers - 21:40

    The Thunder Perfect Mind - 25:08

    Dream Askew - 34:57

    Reflection & Wrapup - 43:13


    ***** Games discussed *****


    Unravel

    Liminal Horror

    Delta Green

    Lasers & Feelings

    CBR+PNK

    Earthborne Rangers

    The Thunder Perfect Mind[*1]

    Vampire: The Masquerade

    Daggerheart

    Dream Askew

    PbtA

    Wanderhome

    Mad Alien With A Box

    Gloomhaven


    ***** Other media discussed *****


    Black Wave, by Michelle Tea

    Cross stitch (like, the actual textiles hobby)

    Elder Scrolls 3 : Morrowind

    Arkham Horror (the card game)

    Arkham Horror (the board game)

    Elder Sign (the other Arkham Horror board game)

    Orphan Black

    Trios


    ***** Notes & Links *****


    Unravel quickstart: https://studio-mothmen.itch.io/unravel-the-work-is-in-good-hands

    Discord link: https://discord.gg/cMP257y8


    [*1] the game by Tanya Floaker, not the 2,000 year old poem


    Freya will be wandering the halls of UK Games Expo in May, wearing her white JourneyMon t-shirts as usual. (In related news - the digital edition of JourneyMon has now released to kickstarter backers! Exciting!).

    48m - May 8, 2026
  • Episode 12: What is a Roleplaying Game?

    In this foolish episode, we…. Wait, what is it we do here again? I… I can’t remember… we’ve got a long road ahead of us if we’re going to make sense of all this.


    (Seriously. It turns out we can’t even begin to answer this question without talking about the nature of storytelling, improv, kayfabe, the role of GM, the purpose of rules, being instructed to *break* those rules, what it means to “play”, the promises made when a game describes itself… this was meant to be a silly joke episode, dangit!)


    Freya turns her lovers into fighters. Violet collates a collaborative coventure. Freya is drawn to a new role. Violet explores the past pre-tense. Freya breaks free of her bindings. Violet imagines a world without imagination.


    *** Timestamps ***


    What’s new - 02:56

    Mailbag - 11:07

    Intro to the topic - 18:30

    History - 25:12

    Taxonomicon - 40:16

    Actual start of the taxonomicon - 41:06

    Just kidding, it’s a discussion of the spectrum between ‘board game’ and ‘improv theatre’ - 41:07

    Could this be the taxo- oh, no, now we’re talking about the nature of rules - 46:32

    Listen, I think we’re just not going to have a normal taxonomicon in this one - ?:??:!?

    Wait! A list of games in quick succession! This must be it! - 53:20

    Discussion about Wanderhome and Kishotenketsu and game Promises and- are we sure we actually know what this podcast is about at all? - 01:05:36

    Who’s Game is it anyway? (Discussion on the nature of GMs) - 01:21:08

    The Counterexampliad, whatever that means - 01:27:25

    Exclusive unlocked patreon content preview [*1]: international paper size deep dive - 01:31:51 to 01:33:17

    Design Dreams - 01:56:58

    We made it! - 02:12:59


    *** Design Dreams ***


    Two Truths And A Lie-Fall

    Parasocial Investigations

    Diararchaeology

    Redaction RPG

    PBTA Chaos Draft

    Co-Op Adventure QWOP

    RPG: Rebus-Picto-Glyphs


    *** Games discussed ***


    D&D 3.5e

    Heavy Gear

    D&D 1e

    Pathfinder 1e

    Eat the Reich

    Unravel

    Stories from the Grave

    Wildsea

    Eberron

    GoGo Golf

    Kagematsu

    Triangle Agency

    Hyborea

    Coventry [*2]

    Tunnels & Trolls

    Pasión de las Pasiones

    In Nomine Satanis / Magna Veritas

    Vampire: the Masquerade

    Apocalypse World

    Dogs in the Vineyard

    World Wide Wrestling

    Monsterhearts

    A Song Of Ice And Fire RPG

    Genesys

    Fellowship

    Masks

    Do: Fate of the Flying Temple

    Avatar Legends

    Yazeba’s Bed And Breakfast

    Troika

    Mausritter

    Golden Sky Stories

    Savage Worlds

    Wanderhome

    Journeymon

    Alas for the Awful Sea

    Transit

    Lancer

    Chuubo’s Marvellous Wish-Granting Engine

    Slugblaster

    Interstitial

    Pitcrawler

    Triangle Agency

    Mothership

    Cypher

    RuneQuest II

    Monster of the Week

    Brindlewood Bay

    Scherzando

    Lost Kingdom

    Belonging Outside Belonging

    Colostle

    For Small Creatures Such As We

    Wreck This Deck

    Hot Damn Deadly Alien Overlord Au Pair [*3]

    Tacklebox

    For The Queen

    Our Queen Crumbles

    The Tragedy of GJ237B

    Paranoia

    Toon

    Microscope

    I’m Sorry Did You Say Street Magic

    Acts Of Evil [*4]

    “Messed Up Little Guy” [*5]

    Goblin Country

    Dream Askew

    Band of Blades

    Ars Magica

    Everyone Is John

    Star Trek Adventures

    This Discord Has Ghosts In It

    Goblonia

    Everything Is Tables

    Your Body A Landscape

    Spire

    De Profundis

    Apothecaria


    *** Other media discussed ***


    Mass Effect

    The Twilight Zone (and its ilk)

    Majora’s Mask

    Final Fantasy Tactics Advance

    The Elusive Shift

    Kriegsspiel [6]

    The Lord of the Rings

    Battleship

    Mastermind

    Kiki’s Delivery Service

    Star Wars: Empire At War

    FTL

    Nier

    Final Fantasy XIV

    Fighting Fantasy

    Grapefruit (Yoko Ono)

    Foundation

    Unwritten Earths Symposium

    October: Ten Days That Shook The World

    Spyfall

    Pacific Rim

    Dicey Dungeons

    City of the Six Moons

    Wildermyth

    Penny Arcade


    *** Notes ***


    [*1] This is a joke, we don’t have a patreon and if we did we’d serve you something better than this gag, probably.

    [*2] As you’ll discover when listening, this and several other entries on this list are debatably proto-RPGs. I’m giving them the honour of not being relegated to the ‘other media’ zone…

    [*3] Once again - I’m sorry, world.

    [*4] The author’s name is Paul Czege.

    [*5] By Grant Howitt. This is a paraphrasing of the game’s name, but delightfully, you will find it if you google this.

    [*6] Unlike Coventry, this one definitely goes on the ‘other’ list. Because it definitely is a wargame. It’s in the name.



    *** Links ***


    The term “ashcan edition” derives from quick, low-quality mockups used in the comics industry to quickly establish trademarks, and not intended to be read: something you’d take one look at, then thrown in the (tr)ashcan. In publishing, the term has shifted to mean early promotional materials. https://en.wikipedia.org/wiki/Ashcan_comic 


    Ironically, if you haven’t seen this xkcd, we may have overestimated your familiarity. https://xkcd.com/2501/ 


    “Fafhrd”, of “Fafhrd and the Grey Mouser”, probably isn’t pronounced the way Violet valiantly attempted. https://en.wikipedia.org/wiki/Fafhrd_and_the_Gray_Mouser 


    Violet quotes from The Grasshopper: Games, Life, and Utopia, by ludologist Bernard Suits. https://en.wikipedia.org/wiki/Lusory_attitude 


    Freya only references webcomics if they’re at least 17 years old. https://www.penny-arcade.com/comic/2009/03/20/in-search-of-a-robust-cosmology 


    *** Contact us! ***


    Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com


    *** Additional Credits ***


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    E12 - 2h 16m - Apr 1, 2026
  • Bonus Episode: Freya's Contingency Con-Return

    In this tradition-setting bonus episode, Freya debriefs about the mechanics and tabletop experiences of seven games she played, two she ran, and one she designed (!) at Contingency 2026, the UK’s premier seasonally skewed seaside TTRPG convention.


    As always, a massive thank you to all the GMs and players who make this con a highlight of my year ~


    Timestamps

    Immediate digression about competitive tabletop games - 0:07:04

    The Code of Steam and Steel - 0:13:35

    Tournament Arc - 0:22:42

    Guest appearance from my cat - 0:29:53

    Nibiru - 0:33:42

    Inhuman Game Jam - 0:38:51

    Phoenix: Dawn Command - 0:49:28

    Goblonia - 0:57:26

    Digression about games for actual toddlers - 1:05:20

    Demigods - 1:08:55

    Slugblaster* - 1:12:49

    Rivers of London - 1:14:42

    Break!! - 1:27:14

    Con Haul - 1:35:10

    Digression about settings where you’re just a lil guy - 1:38:32

    Wrap up & what we’d like to play again - 1:42:48


    Games discussed

    Wildsea

    Cosmere RPG

    Shadowdark

    Black Code

    Black Rune

    The Code of the Space Lanes (briefly)

    The Comics Code

    Belonging Outside Belonging

    JourneyMon

    Interstitial

    The We-ness

    Warhammer (briefly)

    Wanderhome

    Vampire: The Masquerade

    Spire

    The Sprawl

    The PBTA genre in genre-al

    Call of Cthulhu

    D&D

    Pathfinder

    Delta Green

    The One Ring

    Die

    Avatar Legends**

    Cypher System (2019 edition)

    Magnus Archives RPG (briefly)

    Genesys

    Mouse Guard

    Mausritter

    Mythic Bastionland


    Other media discussed

    Warhammer

    Magic: the Gathering

    Battletech

    (Is Tarot “media”? Hmm.)

    Megaman: Battle Network

    Yu-Gi-Oh

    Yu-Gi-Oh Abridged

    The works of Adrian Tchaikovsky

    The Mind

    The concept of the mechsploitation genre

    Leverage

    That children’s memory game where you flip and match pairs of cards

    Baby youtuber thumbnails

    Various other infant toys, sorry, we got stuck on A Thing

    Rivers of London (the novels themselves)

    Inscription

    Iron Lung (briefly)

    Waters of Leith***

    Battlecon: War of Indines

    Millennium Blades (briefly)

    Hollow Knight

    Roadside Picnic****

    STALKER 


    Notes & Links

    * You may have noticed this section is short. There’s not much to say about Slugblaster! It’s good. More verbose and video-oriented reviewers have talked much about it already.


    ** Mild spoiler warning in the final few minutes for some of the season premises (and a canon ship, ha) of Legend of Korra.


    *** I have now *finished* listening to Waters of Leith. It’s a fun and competent production… but despite the GM’s stated intentions, it doesn’t really engage with the anticolonialist antagonist in an interesting or nuanced way. Which is not great, considering it’s set in (a version of) the real world and names real locations, peoples, and cultural artifacts. 


    **** Spoiler warning for a seminal 1970s sci fi story.


    Wolfram Alpha reports that the probability of at least one 4 on 4d4 is a bit over 2/3rds. https://www.wolframalpha.com/input?i=probability+of+at+least+one+4+on+4d4 


    “Nibiru” is an Akkadian term for “point of transition”. Nice. https://en.wikipedia.org/wiki/Nibiru_(Babylonian_astronomy) 


    Games For Crabs is running July 18th - 19th, 2026, in Sheffield (UK). https://gamesforcrabs.co.uk/ 


    Toast Tea in Edinburgh is indeed a good café, and they are not - unfortunately - paying us.


    Violet will be at Conpulsion in April - https://conpulsion.org/ 

    1h 46m - Mar 4, 2026
  • Episode 11: Hunger feat. Roz Leahy

    In this ravenous episode, Violet is joined by returning guest Roz Leahy as we* talk about hunger mechanics. Don’t get confused with cozy campfire cooking: we’re discussing the tension and drama of *not* getting the sustenance you need. Everyone’s gotta eat in real life, but what does it mean for our storytelling?

    How do you make ingestion interesting? Should there be benefits to “staying hungry”? Does it matter whether your tummy is half full or half empty? Are toothless hunger mechanics worse than none at all?

    And most importantly, why does mechanised hunger work great for vampires, but not so well for hunters, a grab bag of “beasts”, and *checks notes* mummies?

    Violet’s calamari hooks her on a white whale. Roz struggles to retain retainers. Violet snacks on a hunger bar. Roz hungers for punishment. Violet rates rational numbers. Roz has one square meal.


    Timestamps

    What’s new? - 0:01:18

    Intro to the topic - 0:11:16

    Content warning (eating disorders) - 0:29:41 to 0:30:49

    History - 0:34:37

    Deep dive on Vampire: the Masquerade et al - 0:51:27 to 1:04:59

    Taxonomicon** - 1:07:47

    Strong opinions about “usage dice”*** - 1:46:54 to 1:53:13

    Content warning (eating disorders) - 1:55:25 to 1:56:25

    Design Dreams - 1:56:36

    Wrapup - 2:09:44


    Design Dreams

    Violet - Expeditions & Anticipations

    Roz - Truly Miserable Hunger: Trench Foot Edition

    Violet - Hungry Hungry Homunculi


    Games discussed

    Carved in Stone

    Leathers

    OD&D

    Bluebeard's Bride

    Heart

    Castle Ravenloft/Curse of Strahd 

    Vampire the Masquerade (in particular, 5th edition)

    Mothership

    Black Hack

    Wilderfeast

    Delving Deeper

    Basic Fantasy

    OSE

    Hyperborea

    Chivalry and Sorcery

    Traveler

    AD&D, specifically Wilderness Survival Guide, and Dark Sun

    The Morrow Project

    Aftermath!

    GURPS

    Rifts (briefly)

    Werewolf the Forsaken

    Mage the Awakening and Exalted (briefly)

    Hunter: the Vigil 

    D&D 3.5, 5e

    Beast: the Primordial

    Vampire: the Requiem, Werewolf: the Apocalypse, Hunter: the Reckoning, Changeling: the Lost (briefly)

    Mummy: the Curse

    Monsterhearts

    Masks

    Apocalypse World

    Torchbearer

    Ryuutama: Book of Gastronomy

    Golden Sky Stories

    Lamentations of the Flame Princess

    His Majesty the Worm

    Errant

    Knave (Briefly)

    Mausritter

    Daggerheart (Beast Feast)

    Yes, Chef

    Bakto's Terrifying Cuisine

    Algophilia

    Nechronica (Briefly)

    Spire

    Swyvers


    Other media discussed

    Articles by Jay Dragon (see links below)

    Resident Evil & Stardew Valley (in the same breath!)

    It Has Come To Pass (painting by Sergei Lukin, 1958)

    Delicious in Dungeon / Dungeon Meshi

    Lord of the Rings & The Hobbit

    Outdoor Survival

    Chainmail (briefly)

    The Complete Guide To Role-Playing Games (Rick Swan, 1990)

    Article by Merritt K (see links below)

    The Score (Thi Ngyuyen)

    Radical Uncertainty (John Kay & Mervyn King)

    Battle Chef Brigade

    Consume Me

    Fear and Hunger 


    Notes & links

    * Well, not me, Freya. I’m writing the shownotes, but I wasn’t in this one!


    ** …which does, as it happens, start with two more World (well, Chronicle) of Darkness games!


    *** We don’t strictly define “usage dice” in this section, though! Basically, instead of tracking item quantity / durability on a numerical scale, you roll a die of a certain size when you use it, and something bad (such as the die shrinking next time) happens if you roll badly. As Violet remarked when I was writing this comment, we *did* talk about usage dice way back in episode 1, so, long time fans will surely remember ;-) 


    The official-ish website for ZiMo - Zine Month - doesn’t actually commit to when exactly Zine Month might happen, other than to clarify that it’s distinct from the two other things also called “Zine Month”. So, keep an eye out and solve their riddles three if you want to participate next year! https://iwanttoplay.games/zinemonth 


    Jay Dragon articles:

    https://possumcreek.medium.com/a-dozen-fragments-on-playground-theory-684104bcb4ab

    https://possumcreek.medium.com/the-game-left-unplayed-60062beadded

    https://possumcreek.medium.com/rules-are-a-cage-and-im-a-puppygirl-69e8d569b2b6 


    The rather endearing life level index chart from Outdoor Survival:

    https://boardgamegeek.com/image/254292/outdoor-survival 


    The Merritt K article no longer seems to be available, or at least neither of us could find it - sorry!


    “Sekhem” appears to be etymologically related to words for “power” and “form”, with connotations along the same lines as mana / chi / your life force of choice. Googling it in 2026 provides a long list of new-age healing businesses…. Followed by the White Wolf wiki. Disclaimer: I am not an egyptologist.


    Content warnings

    Given the subject of this episode, we discuss:


    - Eating disorders

    - The biology and physiology of starvation


    Notable instances are logged in the timestamp section.


    Contact us!

    Thank you to everyone who has emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com


    Additional Credits

    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    E11 - 2h 13m - Feb 22, 2026
  • Episode 10: Monster Taming feat. Imogen Gingell

    In this genre-defining episode, Violet and Freya are joined by fiancée of the show Imogen Gingell to talk about bringing a beloved videogame genre to the tabletop. How can you faithfully capture the themes while adapting mechanics to a new medium? How do you make each little guy mechanically unique and full of personality, without losing track of your travelling zoo? We explore how different games answer these questions - including, of course, Imogen’s upcoming JourneyMon, on Kickstarter right now!


    Freya builds buzz for her broadcasting bees-ness. Violet dabbles with disobedience. Imogen reflects on symmetry. Freya draws a circle, then a blank. Violet bundles babies in her backpack. Imogen opens a box of dogs.


    Check out JourneyMon on Kickstarter now!


    journeymonrpg.com


    Funded in seven hours, and (at time of press) well on the way to our second stretch goal! Campaign ends on Thursday, November 27th 2025.


    Timestamps


    What’s new? - 0:03:25

    Tabletop Scotland - 0:11:03

    Mailbag - 0:15:36

    Intro to the topic - 0:23:37

    Mechanics & design questions - 0:33:27

    History - 0:56:44

    Digression about 00’s homebrew forums - 1:08:21

    Taxonomicon - 1:13:55

    Design Dreams - 1:55:59

    Wrap up - 2:13:02


    Design Dreams


    Violet - PokémOSR, Squires & Spirits

    Freya - Isekai Ecologists, Everyone Is Mon

    Imi - JourneyMon!


    Games Discussed


    Eberron

    Cosmere RPG

    Journeymon

    Mythic Bastionland

    Monsterhearts

    Stonewalkers (Cosmere adventure path)

    Escape From Riedra (Eberron adventure path)

    Fall of Magic

    City of Winter

    Delve

    Microscope

    Armour Astir

    Masks

    Daggerheart

    Apocalypse World

    D&D

    OSR (in general)

    Runequest

    Shin Megami Tensei TTRPG

    Big Eyes, Small Mouth

    Cute And Fuzzy Cockfighting Seizure Monsters

    Pokéthulhu

    Pokemon Tabletop Adventures

    Pokémon Tabletop United

    Pokémon 5e

    Pokéroll

    Pokeymanz

    Monsters Tail

    Magimonsters

    Animon Story

    Monsters And Other Childish Things

    Monster of the Week

    Pocket Monster of the Week

    Lancer

    Everyone is John

    Lasers & Feelings

    Kids With Critters

    How To Train Your Mutant Fire Dog

    Genepals

    Convocation Prime

    Bones Deep

    ForeverDex

    Transit

    Wilderfeast


    Other media discussed


    Arkham Horror (card game)

    Game Soup

    Escape This Podcast

    Pokémon*

    Final Fantasy

    Digimon**

    Dark Souls

    Battletech (the tabletop wargame)

    His Dark Materials

    Megami Tensei

    Dragon Quest

    Critical Ditto

    The Adventure Zone

    Microsoft Excel

    Battletech (the videogame (2018))***

    Ben 10

    Jojo’s Bizarre Adventure

    Pokemon: Too Many Types

    What Beats Rock

    World of Warcraft

    Let’s Learn Everything

    Decktamer

    My Card Is Better Than Your Card

    Encounters of the Spooky Kind

    Cassette Beasts

    Jade Empire

    My Trainer is Dumb?!

    Disco Elysium

    Inside Out

    Monster Hunter

    Dungeon Meshi


    Notes and links


    * we make it 25 minutes before naming Pokemon…

    ** …and it took us 42 minutes to namedrop Digimon!

    *** I got the year wrong, clearly I’m not a True Fan


    ProZD’s Q&A about his home Pokemon TTRPG -https://youtu.be/pndtlIKl0Qw?t=272 


    One youtuber’s report from the front lines of Pokemon: Too Many Types - https://www.youtube.com/watch?v=BjoLQvj7lAE 


    I couldn’t find the Chansey Death Stranding game again. I’m moderately confident that it wasn’t a fever dream.


    Contact us!


    At systemshoppodcast@gmail.com


    Additional credits


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    E10 - 2h 18m - Nov 17, 2025
  • Episode 9: Mapmaking feat. Roz Leahy (Part 2)

    In this conclusive episode, we round off our discussion of mapmaking. How can random map generation both add and remove meaning in a world? Is verisimilitude in tension with playability? Do spaces need to generate conflicts?


    Violet re-orients her priorities. Freya turns on the worm. Roz breaks the annual silence. 


    Violet goes loopy. Freya goes flat-out. Roz throws shade on the dark. 


    Violet’s ideal excludes idylls. Freya enjoys a beach episode. Roz edinburrows through Edinborough.


    We will be at Tabletop Scotland!


    In Edinburgh *this weekend* (5th - 7th September). 


    Say hi if you spot us! Freya says if you spot her in her white JourneyMon t-shirt and enthuse about your favourite companion monster, she’ll give you a bag of monster munch.


    Check out Roz’s stuff


    Roz’s portfolio can be found here - https://rozleahy.carrd.co/


    Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place.


    Timestamps


    Map-related news - 01:03

    The ever-popular taxonomicon - 13:38

    …including but not exclusively extended discussions of…

    The Quiet Year - 17:20

    Seas of Sand - 44:37

    Wanderhome - 1:03:38

    Mappa Mundi - 1:10:21

    Spotlighting some games that we found through a keyword search on itch.io - 1:19:27

    Design Dreams - 1:38:00

    Surprise! Actually it’s a discussion about real world architecture - 1:38:01

    Okay, now Design Dreams - 1:43:41

    Wrapup - 2:10:11


    Design Dreams


    Violet: Spiral School, Blobworld, Urchins Under Adventurefication, Border Loopers, Gold Rush God Game

    Freya: Isekai Leyline Wizards, Turns & Tides 


    Games discussed


    Keep on the Borderlands (“very slight spoiler” warning around the 1 hour mark)

    On Mighty Thews

    Swords Without Master

    In A Wicked Age

    Beyond the Wall - Further Afield

    Microscope

    The Quiet Year

    I’m Sorry Did You Say Street Magic

    Your Cool City Needs A Food Supply

    Delve

    Dawn of Worlds

    Bottled Sea

    Undying Sands

    Umbra

    Rise

    Mothership

    The Vast in the Dark

    Seas of Sand

    Dark Sun

    Mausritter

    D&D (took us a while to mention it this time!)

    Wanderhome

    Journeymon (took us a while to mention this, too!)

    Ryuutama

    Under Hill, By Water

    Mappa Mundi

    Heart

    Bad Maps

    World In Your Hand

    Sock Puppets

    A Show of Hands

    Your Body a Landscape

    Walking to France

    Wisher, Theurge, Fatalist

    My Bad Galaxy

    Into The Odd

    Delta Green

    DOGS (which may or may not be in the Vineyard)

    Cosmere RPG


    Other media discussed


    Pseudoregalia

    Majora’s Mask (specifically the 3DS remake)

    Blue Prince

    Harvest (2024)

    Conan the Barbarian

    Lord of the Rings

    The Domesday Book

    Seeing Like a State

    Invisible Cities (Violet tried not to talk about it, but successfully failed)

    Hello Future Me

    Victoria 3

    Small World (board game)

    Carcassonne

    Civilization: New Dawn

    Dwarf Fortress

    Flatland

    Planet Zoo

    Dark Souls

    Citizen Sleeper

    Tress of the Emerald Sea

    Magic: The Gathering

    Diablo

    Zelda: Breath of the Wild

    Skyrim

    The Logical Journey of the Zoombinis

    Talisman

    Captain Sonar

    Zelda (in general)

    Bloodborne

    Hobbit Tales From The Green Dragon Inn

    Hand of Fate

    Advance Wars

    Delicious in Dungeon

    Lil’ Guardsman

    Hundreds of Beavers

    Too Many Cooks (cw: surprise horror)

    Late Shift (2025)

    Inis


    Notes and links


    The National Underground Asset Register appears to require an account to access its beta form - https://portal.nuar.uk/ 


    Restrictions breed creativity in the WTF game jam - https://itch.io/jam/wtfjam2025/entries 


    Watabou’s generators on itch are just one of the many map-making tools out there - https://watabou.itch.io/ 


    If you find the post about the guy getting stuck in the backstage of a hotel, send it to Roz because she can’t find it and it’s driving her crazy.


    Isekai is a truly prolific genre of anime and manga about protagonists who get magically transported to other worlds. But you knew that, you weeb ;-)


    Contact us!


    At systemshoppodcast@gmail.com


    Additional credits


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/



    E9 - 2h 15m - Sep 2, 2025
  • Episode 8: Mapmaking feat. Roz Leahy (Part 1)

    In this trailblazing episode, we have our first ever guest and our first ever two-parter! We’re joined by Roz Leahy, game designer and editor, to talk all about maps. Who makes the map, and when? How is the act of mapmaking at the table reflected within the fiction? And when can a “bad” map be better than a “good” one?


    Freya invents Bawdy&D. Roz lays her cartography on the table. Violet joins the little leagues. Freya is inclined to descend. Roz delivers a north-winded explanation. Violet goes dotty. And most importantly, everyone enthuses about local history. There’s no pun there, we just think it’s neat.


    Check out our various things!


    The kickstarter prelaunch page for Journeymon, the monster-training RPG written mostly by Freya’s award-winning fiancée but also partially by her, is waiting for you at https://journeymonrpg.com/ . There’s also a free quickstart adventure. Check it out!


    Roz’s portfolio can be found here - https://rozleahy.carrd.co/ . Her Philip K Dick podcast, Chicks with Dick, can be found in your preferred podcasting place.


    Timestamps


    What’s new - 3:05

    Mailbag - 11:46

    Intro to topic - 15:05

    Design Qs - 22:00

    History - 58:50

    Wrapup - 1:18:55


    TTRPGs (and a lot of specific modules this time!)


    Border Riding

    Keep on the Borderlands

    Journeymon

    Going for Broke

    Masks

    Dungeons & Dragons: Men & Magic booklet

    Cosmere RPG

    Stars Without Number

    Mothership

    Mausritter

    Mörk Borg

    Planescape

    Dawn of Worlds

    Hyperborea

    Hyboria (not to be confused!)

    Descent into the Depths of the Earth

    West Marches

    Dungeon Geomorphs

    Traveller

    Microscope

    The Quiet Year

    Dark Forest

    I’m Sorry Did You Say Street Magic

    Songs for the Dusk


    Other media things discussed


    The Carry On film series, for some reason

    Kill James Bond

    Original Podcast Do Not Steal

    Escape This Podcast

    City of Six Moons

    Chicks with Dick

    Pathologic

    A prospective map of unified Germany from 1848

    Shadow & Bone (season 2)

    Game of Thrones

    Babylon 5

    Sword of the Stars

    Stellaris

    Keep Talking and Nobody Explodes

    Captain Sonar

    Escape from the Aliens in Outer Space

    Outdoor Survival

    Chainmail

    Guild Wars 2

    Elden Ring

    Big Walk

    Ratatouille

    Fallout 3

    Assassin’s Creed



    Notes and links

    The virtual escape room “Break this Game” praised in Freya’s intro can be found here - https://mattj375.itch.io/vr-game-escape-room 


    “On Exactitude in Science”, by Jorge Luis Borges, happens to only be one paragraph long, and you can read the text in translation here - https://neilgreenberg.com/ao-quote-borges-on-exactitude-in-science/ 


    The National Library of Scotland’s archive of maps is available here - https://maps.nls.uk/ 


    Mystic Arts’ Video on 3-mile hexes is on youtube - https://www.youtube.com/watch?v=hEIg1DlRkLg 


    More information about the singular phenomenon that is Hyboria can be found here - https://snv-ttm.blogspot.com/p/tony-baths-hyboria.html 


    Contact us!


    At systemshoppodcast@gmail.com


    Additional credits


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    S1E8 - 1h 19m - Aug 4, 2025
  • Episode 7: Pre-Generated Characters

    In this tailor-made episode, we discuss the advantages and challenges of using and writing pre-generated character sheets. Is there a sweet spot of player choice? And what are the risks of telling players exactly who they are and how they should feel?

    Freya watches for waspmen. Violet horseshoes around. Freya posits a post-it plan. Violet digs up a classic Indie game.

    As a bonus, we also have a themed mini-debrief of the 2025 UK Games Expo. And that theme is? Themes.


    As a double bonus, we introduce a new segment: “game ideas that it turns out somebody else has already done which is great because it means it already exists in the world”!


    As a triple bonus, the Journeymon Kickstarter prelaunch page and free quickstart adventure went live while we were editing this episode! Check them out here - https://www.kickstarter.com/projects/ilgingell/journeymon-monster-trainer-roleplaying/ 


    Timestamps


    UGKE discussion - basically from the start

    GITITOSEHADWIGBIMIAEITW - about 19:40

    Mailbag - about 25:44

    Intro & design Qs - about 30:53

    History - 1:02:06

    Taxonomicon - 1:11:45

    Design Dreams - 1:40:00

    Wrap up - 2:02:13



    TTRPGs discussed


    The Vanilla Game

    Keep on the Borderlands

    OSR in general

    D&D (4e, 5e)

    Psychodungeon

    Voidheart Symphony

    Subway Runners

    iHunt

    Call of Cthulhu

    Changeling: the Lost

    Tales of the Kytin Age *

    Sagas of the Icelanders

    For the Honor

    Animon Story

    Journeymon

    Mappa Mundi

    SPEEDRUN RPG

    Pathfinder 1e

    Biosphere Guardians 2050

    Trickster’s Net

    Rifts

    Aberrant

    Shadowrun

    Savage Worlds

    PbtA

    Lady Blackbird

    Monsterhearts

    Dream Askew

    World of Darkness (in general)

    AD&D

    The Adventures of Indiana Jones

    Yazeba’s Bed and Breakfast

    Mistborn Adventure Game

    The Exes of Casey Estrada

    Last Day at Honkwarts

    Genesys

    Black Code

    Pirate Borg

    Edge of the Empire

    Armour Astir

    Stealing the Throne

    Interstitial: Our Hearts Entwined

    Mothership

    Daggerheart



    Other games and things discussed


    Yumi and the Nightmare Painter

    Shadows of the Apt **

    https://www.tumblr.com/haveyouplayedthisttrpg 

    Fullmetal Alchemist

    Crescent Moon (board game)

    Battlestar Galactica (board game)

    The Commedia dell’arte

    Lord of the Rings: the Third Age

    “I Finished A Videogame”’s LotR adaptations retrospective ***

    Escaflowne

    Wheel of Time

    Everything Everywhere All At Once

    Dark Souls

    Nier Automata

    Root

    https://www.youtube.com/@Hollandspiele 

    Original Podcast Do Not Steal ****


    Notes


    * as promised in the audio, the artist for this game is Yasen Stoilov https://bsky.app/profile/did:plc:37fsd5g3kwmkmi5dvs2yxsgj 


    ** yes, I must mention this every single episode


    *** not merely four hours - it’s actually five. Enjoy. https://youtu.be/poMnJKLGYo0?si=ynx0cQu_43vamIZE 


    **** the bugworld guest episode is not yet up! They must have a mighty buffer. https://open.spotify.com/show/4a3x2GlQw0jsSk4vFTdpus 


    Violet’s oft-referenced LARP design handbook is “LARP Design: Creating Role-play Experiences”, available from the authors at https://trepo.tuni.fi/bitstream/handle/10024/136330/978-952-03-2260-1.pdf 


    The Hungarian for “thank you” is “Köszönöm”.


    Contact us!


    At systemshoppodcast@gmail.com


    Additional credits


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    S1E7 - 2h 6m - Jun 30, 2025
  • Episode 6: Multi-Attacks & Dual Wielding

    In this all-out episode, we discuss dual wielding and various other kinds of multiplicative modes of attack. How can frequency-focused fighting styles make different characters feel different? And how can you balance attack and defense mechanics so that “just attack more” isn’t the only answer?

    Violet trades a strike in the hand for two in the bush. Freya studies the studs. Violet decides Drizzt is a decent dude. Freya accidentally designs a videogame (again).

    Timestamps

    Mailbag - 8:29

    Intro to the topic - 11:08

    History - 26:23

    Taxonomicon - 33:15

    Design Dreams - 59:21


    TTRPGs discussed

    Band of Blades

    Blades in the Dark

    Exalted (various editions) & Exalted Essence

    PbtA (in general)

    D&D (various editions)

    Lancer

    Cosmere RPG

    Empire of the Petal Throne

    Runequest

    Pathfinder

    OSR (in general)

    Dark Heresy

    Old World of Darkness

    Vampire: the (various things)

    One Roll System (Reign, Monsters and Other Childish Things, etc)

    Genesys

    Eureka: Investigative Urban Fantasy

    Tiles and Truenames*

    Last Days at Honkwarts*


    Other games and things discussed

    Blue Prince

    Gone Home

    Animal Well

    Link’s Crossbow Training

    XCOM

    Knights of the Old Republic 2

    Battletech

    Bushido

    Knights of the Old Republic… 1!

    Total War

    Warhammer 40k

    Dissidia: Final Fantasy

    The concept of LARPing

    Absolver

    Combo Fighter

    Yomi

    Final Fantasy XIII

    Signs of the Sojourner

    Megaman: Battle Network

    Cobalt Core

    Paperback Adventures


    Notes

    *Dear listeners, allow us the brief indulgence of talking about our own games during the wrapup.

    Some illustrated sources re the question of historic “studded leather armour”:

    https://www.quora.com/Was-the-studded-leather-armour-used-in-D-D-ever-used-in-real-historical-combat-situations-If-so-was-it-useful 

    https://youtu.be/hmm_2GRa-o8?t=230 

    Pathfinder 2e does not use base attack bonus! It rolls the concept of weapon skill into its general tiered proficiency system, which applies the same rules to attacks, skills, saves, spellcasting, and probably several other things.


    The referenced clown college gag on Tumblr is apparently from 2016 and the original poster has deactivated, but it lives on in our hearts and our reblog chains, e.g. https://sunbeamstarship.tumblr.com/post/656273434937016320/new-clown-in-town-juzavoices-im-in 


    Convention alert!

    Freya will be at UK Games Expo in Birmingham on Saturday 31st May and Sunday 1st June. She will be wearing a white Journeymon promo t-shirt on at least one and possibly both of those days. Say hi if you see her!


    Contact us!

    At systemshoppodcast@gmail.com


    Additional credits

    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    S1E6 - 1h 19m - May 30, 2025
  • Bonus Episode: Violet's Conpulsion Con-venture

    In this unconventionally conventional episode, Violet talks about a recent event in Edinburgh.

    Violet has to hand it to handouts. Freya learns about a Thing or two. Violet takes the wrong notes. Freya is unexpectedly out-gayed.

    Thank you to everyone who emailed into our mailbag - If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com

    Timestamps

    Start of Con Discussion: 3:07

    Liminal Horror: 9:27

    Delta Green: 21:22

    Kaleidoscope: 26:41

    The Family: 34:41


    Games discussed

    Liminal Horror

    Delta Green

    Kaleidoscope

    The Family

    Black Hack (and OSR in general)

    Monsterhearts

    Microscope

    Belonging Outside Belonging / Dream Askew / Dream Apart / No Dice No Masters

    Wanderhome

    Chuubo’s Marvelous Wish-Granting Engine

    Mörk Borg

    Avatar Legends

    Masks


    Games that aren't TTRPGs that we nonetheless discussed, sometimes at surprising length

    Dead Rising

    Battlestar Galactica (the board game)

    Betrayal at the House on the Hill

    Mario Party

    Immortality (confirmed, this is on Netflix)

    The Executive

    Lost Odyssey 


    Notes & links

    Itch page for the designer of the Family https://clevercrumbish.itch.io/ 

    Weird Hope Engines: https://www.ntu.ac.uk/about-us/events/events/2025/3/weird-hope-engines 

    Video essay about Lost Odyssey - https://youtu.be/iqgSDClU4Qo?si=M1vnb3gixwhaz8zM


    Additional Credits

    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    50m - May 3, 2025
  • Episode 5: Challenge Rating

    In this level-appropriate episode, we discuss encounter design through the lens of totally objective ratings of enemies’ power levels. Yes, we do mention Dragonball Z - but somehow entirely refrain from any “over 9000” jokes.


    Violet shares tips on tipping points. Freya mopes about mopping up. Violet hates on Fate. Freya insists she liked D&D 4e all along.


    Thank you to everyone who emailed into our mailbag - if you have any thoughts, comments, or questions please email us at: systemshoppodcast@gmail.com


    Timestamps

    Mailbag - 9:00

    Intro to the topic - 11:18

    Design questions - 19:40

    History - 35:40

    Taxonomicon - 47:45

    Design dreams - 1:03:15


    Games discussed

    Star Trek Adventures

    Last Days at Honkwarts*

    The Great Dalmuti

    Master and Apprentice*

    Pathfinder

    Fate

    D&D

    Dark Heresy

    Capers

    D&D 4E specifically

    Vampire: the Masquerade 

    Lancer (like, a lot)

    13th Age

    Battletech (it’s back!)

    Grimwild

    Genesys

    Time of Monsters

    Vaesen

    Mothership


    *These are games designed by Violet herself. She apparently forgot to even mention the name of the second one :-P


    Notes

    It turns out that Freya’s graphics card has become eight years old since she last checked, so she’s definitely not going to play Monster Hunter Wilds, alas.


    The nineteen-year-old Order of the Stick comic that Freya recalls with only moderate accuracy is https://www.giantitp.com/comics/oots0347.html 


    Additional credits

    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    S1E5 - 1h 20m - Apr 3, 2025
  • Bonus Episode: Freya's Con-tingency Conventure

    In this first ever bonus episode, Freya reflects on the games she played at Contingency 2025 - a TTRPG convention on the wintry Norfolk coast. We discuss a pair of very yellow games, ruminate upon “A+B” dice mechanics, and analyse the comedy-to-therapy spectrum. 

    Timestamps

    CBR+PNK - 2:02

    Yellow King RPG (sort of) - 9:16

    Confectioners vs Cromwell (using GM’s own system) - 16:56

    Never Stop Exploding - 21:47

    Troika! - 26:29

    Star Trek Adventures (1E) - 30:40

    JourneyMon - 39:21

    Tool Team - 39:50

    DIE - 41:57

    One Ring (2E) - 1:02:29


    Notes and links

    The extremely long Lord of the Rings video Freya mentioned: https://youtu.be/poMnJKLGYo0?si=hQO5mbdDtRnAjKOu


    The Meguey Baker article we discussed: https://lumpley.games/2021/12/30/ritual-in-game-design/

    1h 12m - Feb 10, 2025
  • Episode 4: Aid Another

    In this camaraderie-ridden episode, we’re talking about mechanics for helping other characters in joint efforts. We discuss how teamwork can double the risks, double the rewards, and hopefully say something about the nature of your characters’ relationships in the process.


    Violet uses "Stanford prison experiment" as a verb. Freya farms friends. Violet turns over an old leaf. Freya tears and shares.


    Our thanks to Charlie, Joey, and Amber for writing in! If you too have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com.


    Timestamps

    Mailbag - 5:35

    Intro & history of helping - 14:34

    Design questions - 24:33

    Example deep dives - 32:57

    Gradual slip into design dreams - 51:11


    Games discussed in this episode

    (In order of first mention)

    Daggerheart

    Sar-Stan

    Tiles and Truenames

    What’s In Your Mouth?!

    Super Saviour Squad

    The Token Bag Game Jam in general

    Armour Astir

    Warhammer Fantasy Roleplay

    Mystery homebrew system by Joey Jones

    Ars Magica

    Dogs in the Vineyard

    DOGS [*1]

    City of Winter

    Death of a Hero [*2]

    Masks

    Golden Sky Stories

    Empire of the Petal Throne

    D&D

    Tunnels and Trolls

    Traveller

    Apocalypse World

    Monsterhearts

    Blades in the Dark

    Genesys

    Edge of the Empire

    Vampire: the Masquerade

    JourneyMon

    Interstitial: Our Hearts Intertwined

    Vaesen

    Heart


    Notes and links


    Two of the more esoteric entries on the above list can be found here:


    [*1] https://www.drivethrurpg.com/en/product/274623/dogs


    [*2] https://babblegumsam.itch.io/death-of-a-hero


    The two UK TTRPG conventions mentioned are 


    - http://www.con-tingency.uk/ 


    - https://tabletopscotland.co.uk/ 


    Submissions to the Token Bag game jam can be found here: https://itch.io/jam/token-bag/entries 


    Its follow-up - the New Year, Old Ideas game jam - has indeed already ended. Submissions can be found at https://itch.io/jam/new-year-old-ideas-jam/entries

    S1E4 - 1h 9m - Feb 6, 2025
  • System Shop Update

    Just a brief update on the podcast, which is going on a brief hiatus due to various personal issues.

    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/

    1m - Nov 23, 2024
  • Episode 3: Death

    In this nominally spooky episode, we’re talking about DEATH. Who decides when a hero falls - is it the whims of the dice, the demands of the narrative, or a knife-edge entente between the two?


    Violet calculates the exact value of her friends’ lives. Freya uses a stake to take a break.

    Violet brings a gun to a dice fight. Freya gets knocked down, but gets back up again.


    Our thanks to the listeners who mailed in with comments on last week’s topic, Initiative - if you have a question, idea, or interesting game you’d like to share with us, email systemshoppodcast@gmail.com!



    Games discussed in this episode:


    Call of Cthulhu

    Wanderhome

    OD&D

    Traveller

    Vampire: the Masquerade

    Dogs in the Vineyard

    Apocalypse World / Powered by the Apocalypse

    Monsterhearts

    Vaesen

    Dread

    Ten Candles*

    Mothership

    Delta Green

    Paranoia

    Phoenix: Dawn Command

    Blades in the Dark

    Pathfinder (1e)

    Edge of the Empire / Genesys

    Cosmere RPG

    Armour Astir

    Daggerheart

    Wildsea

    Old School Essentials

    Heart

    Legacy: Life Among the Ruins

    Pendragon

    Mummy: the Curse


    Rogue Trader

    Arkham Horror

    Aeon’s End

    Star Wars Armada

    Grandia

    Battletech**

    Forbidden Stars

    Game of Thrones (the board game)

    Gears of War

    Control

    Wildermyth

    Rogue***

    Magic: the Gathering



    Notes:


    * less spooky, but perhaps more manageable, than thirteen candles.


    ** the videogame by Harebrained Schemes, not the tabletop wargame, for once!


    *** and its roguelike descendants.


    1. Violet’s Bag Jam can be found at https://itch.io/jam/token-bag , running from Friday 1st to Saturday 23rd November 2024.


    2. Shared Fantasy: Role Playing Games as Social Worlds, by Gary Alan Fine, was first published in 1983.


    3. A helpful chart: https://xkcd.com/1890/ 



    A disclaimer: 


    Freya is a volunteer playtester for both the Cosmere RPG and Daggerheart. She is not being paid in any way, and draws examples from their open beta material when relevant because they’re fresh in her mind!



    Additional credits:


    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Spooky halloween music by Divider Line (dividerline.bandcamp.com)


    Sound effects by the BBC © copyright 2024 BBC (https://sound-effects.bbcrewind.co.uk/search?q=07043402)


    Editing, musical stings, and other sound effects by Violet Henderson

    S1E3 - 1h 20m - Oct 30, 2024
  • Episode 2: Initiative

    How do you figure out who’s on first? And how do you balance the excitement of surprise against the satisfaction of a perfectly executed plan?


    Violet advocates for inaction. Freya trusts in the heart of the cards. Violet reaches into her bag of tricks. Freya turns into a lighthouse.


    Games discussed in this episode:

    • D&D
    • Tunnels & Trolls
    • Traveler
    • Phoenix: Dawn Command* 
    • Deadlands / Savage Worlds
    • Troika
    • Edge of the Empire / Genesys
    • Vaesen / Mutant Year Zero
    • Daggerheart**
    • Cosmere RPG
    • Mothership
    • 13th Age (briefly)
    • Monsters & Other Childish Things / Reign / One Role System


    • Arkham Horror
    • Blood Bowl
    • Battletech
    • Falling
    • Space Alert
    • Quacks of Quedlinburg
    • Cobalt Core
    • Tactical Breach Wizards


    Notes:

    * I don’t know why this is the only game where I also named the author. No disrespect intended towards other designers! - F


    ** Speaking of which, and to answer a Q from the discussion: the lead designer is Spenser Starke; Mr Mercer is credited as creative advisor.


    A disclaimer: 

    Freya is a volunteer playtester for both the Cosmere RPG and Daggerheart. She is not being paid in any way, and draws examples from their open beta material when relevant because they’re fresh in her mind!


    Additional credits:

    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Editing, musical stings, and other sound effects by Violet Henderson

    S1E2 - 1h 1m - Oct 11, 2024
  • Episode 1: Inventory Management

    Welcome to the very first* episode of System Shop, the podcast where we deep dive into RPG design, one subsystem at a time.


    Today, we’re talking about inventory systems: what’s the point of tracking all your bits and bobs, and can it actually be fun?


    Violet can’t wait to talk about Ryuutama, and wants everyone to know it. Freya can’t stop talking about counting missiles (ancient and modern). Violet gleefully torments her players with maths homework. Freya has no idea how heavy 1lb is**. Blades in the Dark defies the Taxonomicon, for what will surely not be the last time.


    Games discussed in this episode:

    • Dungeons and Dragons
    • World of Darkness
    • Apocalypse World / PBTA
    • Pathfinder
    • Blades in the Dark
    • Dogs in the Vineyard 
    • Knave
    • Ryuutama
    • Troika
    • Mausritter
    • Heavy Gear
    • Black Hack
    • Shadow of Mogg
    • They Do Not Stop, You Must Not Fail
    • Mistborn (the 2011 TTRPG, not the upcoming one)


    • Wingspan
    • Battletech (the tabletop wargame, not the excellent strategy videogame)
    • Battlestar Galactica (the board game)
    • Galaxy Trucker
    • Resident Evil
    • Diablo
    • Megaman: Battle Network 2 (Blue Version)
    • Backpack Hero
    • Halo: Combat Evolved
    • Going Under
    • Breath of the Wild
    • Gears of War
    • Homestuck


    Notes:

    * Unless we become bold enough at a later date to release our secret Episode Zero!


    ** The D&D 5e Player’s Handbook says a longsword weighs 3lbs, in defiance of Wikipedia’s estimate of 4-6.6lbs. Either way, I was way out - F.


    The “inciting blog post” discussed in this episode can be found at https://harbingergames.blogspot.com/2020/04/if-your-torches-burn-for-only-one-hour.html


    Additional credits:

    Our intro music is 

    "Magic Escape Room" by Kevin MacLeod (incompetech.com)

    Licensed under Creative Commons: By Attribution 4.0 License

    http://creativecommons.org/licenses/by/4.0/


    Editing, musical stings, and other sound effects by Violet Henderson

    S1E1 - 1h 14m - Oct 11, 2024
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