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Nice Games Club

The podcast where nice gamedevs talk gaming and game development. Nice!

Episodes

Nice Games Jam: "Ants of Destiny: Morsels of the Queen"
Show Details1hr 45min
"Space Ferret Seeks PR Support" Game Libraries; Marketing 001 (with Ellen Burns-Johnson)
Show Details59min 1s
Nostalgia and the Lo-fi Aesthetic (with Marina Kittaka)
Show Details39min 37s
"We're Criming You!" Stealth Games; Motion Controls
Show Details1hr 4min
"Who approved these topics?" Horror Games; Sports Games
Show Details1hr 14min
“Vampires!” Nice Games Bulletin
Show Details1hr 23min
Running An Indie Studio (with Matt Gravelle)
Show Details1hr
“E for Everybody!” Patches and Add-on Content; International Age Rating Systems
Show Details1hr 16min
E3 2019 Special
Show Details1hr 18min
Nice Games Jam: “Rules”
Show Details1hr 4min
“That wasn’t the angle I was going for.” Extra Modes; Unit Testing
Show Details1hr 1min
Narrative Design (with Beth Korth)
Show Details58min 20s
“A secret room with secret stuff!” Game Length; Save Systems
Show Details1hr 13min
“Once More With Feeling!” Scoring Systems; Lives and Continues
Show Details57min 14s
“It’s time for Gex.” Nice Games Bulletin!
Show Details1hr 24min
Nice Games Jam: “Blob Ball”
Show Details52min 35s
“When two colors of paint really love each other…” Gaming Events; Color Theory
Show Details1hr 6min
“Three-Headed Monster” Resource Management in Games; Boss Battles
Show Details1hr 14min
“I had a tiny violin around here somewhere…” Nice Games Bulletin!
Show Details47min 42s
“Does This Game Mechanic Spark Joy?” Team Building; Game Identities
Show Details49min 39s
GDC 2019 Special
Show Details1hr 18min
“I Definitely Thought Of That Ahead Of Time” Localization Systems; Accessibility
Show Details1hr 15min
Developer/Publisher Relations (with Kongregate’s August Brown)
Show Details1hr 5min
“Let Reggie Get Back To Work” Fanbases; Game Design Balance
Show Details1hr 13min
“It’s Black History Month, y’all!” Audio Basics; Representation in Games
Show Details1hr 9min
“But Other Developers Made It” Nice Games Bulletin!
Show Details57min 50s
Nice Games Jam: “The Blizzard of Whatever Year That Was”
Show Details1hr 14min
“Steal This Episode” Writing for Games; Intellectual Property and the Public Domain
Show Details1hr 16min
What We Did On Our Winter Break
Show Details1hr 5min
A Nice Bonus: Sega Consoles
Show Details17min 20s
Nicest of 2018
Show Details1hr 10min
“Right the dang now!” Scope Creep; eSports. [Nice Replay]
Show Details1hr 12min
Nice Games Jam: “Haha!” [Nice Replay]
Show Details58min 57s
“I have so much feelings…” Loot Systems; Loot Boxes. [Nice Replay]
Show Details57min 57s
“We are artists and we should be artists.” Demoing; Project Management; Messages. [Nice Replay]
Show Details1hr 15min
“You can see the cabbage in it.” Immersion; First Impressions. [Nice Replay]
Show Details1hr 6min
The Gaming Press (with Game Informer’s Ben Hanson). [Nice Replay]
Show Details1hr 14min
“Try it once.” Watching Games; Narrative; Board Games. [Nice Replay]
Show Details43min 42s
“Will you be the best with me?” Mastery; Strategy Guides; Party Games. [Nice Replay]
Show Details1hr 6min
“How would I know that?” Optimization strategies; Pokémon
Show Details1hr 31min
“Game Workers Unite!” Game Dev as a Day Job; Unions
Show Details1hr 12min
Self-education, et al. (with Neat Corp’s Freya Holmér)
Show Details1hr 47min
VR Workflows (with Krista McCullough)
Show Details56min 23s
“All That and a Bag of Chips.” 90s Consoles; Video Game Soundtracks
Show Details1hr 14min
Code Comment: “Adjacency”
Show Details1min 52s
“They don’t call it ‘full.'” Space Exploration Games; Gaming Habits
Show Details1hr 8min
“Pass them Laughs (Haha!)” Nice Games Jam Special
Show Details58min 35s
“Safety gone!” Hub Worlds and Safehouses; Environmental Storytelling
Show Details1hr 2min
“Put it in a WordSpace!” Modding; Self-publishing Must-Haves
Show Details1hr 20min
Code Comment: “Verdant Skies”
Show Details1min 40s
“Don’t start with me.” Pitching to consoles; Turn-based RPGs
Show Details1hr 22min
“100 times nice.” 100th Episode Special
Show Details1hr 4min
Code Comment: “Fingeance”
Show Details2min 27s
“I like naps.” Developing Ideas; Game Dev Success
Show Details1hr 4min
Virtual Reality (with Andrew Fladeboe)
Show Details42min 54s
“But WE Know What We’re Talking About.” Level Design, HUDs
Show Details1hr 14min
Code Comment: “Metro Nexus”
Show Details3min 23s
“Somebody’s first episode.” The Language of Games; Sequels
Show Details1hr 42min
Visual Novels (with Gloria Kim and Lane Davis)
Show Details50min 47s
“Who are you wearing? Nintendo.” Rogue-likes, Crowdfunding
Show Details1hr 30min
Code Comment: “Widget Satchel”
Show Details2min 26s
“Press A to Jump” Code Libraries; Tutorials
Show Details58min 40s
“A mean secret that stays in this room.” Media Relations; Star Trek Games!
Show Details1hr 30min
The Gaming Press (with Game Informer’s Ben Hanson)
Show Details1hr 14min
Code Comment: “HoverboardVR”
Show Details1min 13s
“Not for me I hate them.” Platformers; Player Agency
Show Details1hr 15min
Workflows (with Aubrey Jane Scott)
Show Details54min 7s
“We should go outside!” Game Demos; Physical Games
Show Details1hr 7min
Code Comment: “Claw Breaker”
Show Details1min 41s
“This is why I subscribe.” Video Game Nostalgia; The PC Games Market
Show Details1hr 12min
“A thousand monies.” Bad Game Design; Character Design
Show Details1hr 2min
GDC Special 2018
Show Details31min 5s
Nice Plays: “Everything” (2017) and “Slime Rancher” (2017)
Show Details1min
“That Gets Real Meta, Real Fast” – Research for Games; Game Dev Philosophies
Show Details1hr 16min
“Smart Lazy” Game Programming; Work Spaces
Show Details1hr 19min
Learning Through Games (with Ellen Burns-Johnson)
Show Details1hr 5min
Nice Plays: “Verdant Skies” (2018) and “Newt One” (2018)
Show Details1min 30s
“Idea! Idea! Idea! Idea!” Achievements/Trophies; Puzzle Design
Show Details1hr 11min
“Martha’s Philosophy on Life.” Video Game Merch; Starting a Game
Show Details1hr 4min
Global Game Jam 2018 Special
Show Details51min 35s
“Videogame turducken.” Steam; Games in Games
Show Details1hr 9min
Character Dialogue (with Felix Foster)
Show Details55min 9s
Nicest of 2017
Show Details57min 46s
“I have so much feelings…” Loot Systems; Loot Boxes
Show Details57min 25s
Releasing a Game (with Ben Burnes)
Show Details43min 22s
“Schrödinger’s Animal Crossing.” Influences; Repetition
Show Details1hr 15min
“Shaniqua Shepard sounds cool.” Fighting Games; Character Roleplaying
Show Details1hr 26min
“This misinformation vortex.” One year of Nice Games Club!
Show Details1hr 18min
Puzzle/Escape Rooms (with Art Allen)
Show Details1hr 4min
“Boo!” Upcoming Games; Release Dates; Win Conditions
Show Details57min 4s
Preserving the Dreamcast (with Ben Franks)
Show Details48min 5s
“Right the dang now!” Scope Creep; eSports
Show Details1hr 11min
“I do business.” DLC and Expansions; Genre in Games
Show Details1hr 12min
“Evil Games Club 2!” Crafting Systems; Game Jams; Bad Gamedev Habits
Show Details1hr 10min
Playtesting (with “#1 Playtester” Dale LaCroix)
Show Details55min 37s
“Qapla’!” Linguistics for Game Designers; Making Your Own Tools
Show Details1hr 2min
“You can see the cabbage in it.” Game Immersion; Main Menus and First Impressions
Show Details1hr 6min
“Proper ones and twos.” Inputs/Controls; Coding Styles; Shooters
Show Details1hr 41min
Community Management (with Holly Harrison)
Show Details50min 33s
“Ugly and hard to use.” Your Game’s Website; Exhibits and Installations; Losing
Show Details1hr 39min
“Maybe a Zeldo.” Enemy AI; Co-op Games; Speedrunning
Show Details1hr 21min
Games User Research, Redux! (with Hannah Murphy)
Show Details45min 22s
“My computer vapes.” Building a PC; Pen and Paper RPGs; E3 Recap
Show Details1hr 29min
Evil Games Club! An Evil Introduction; Gamer Motivation Profiles; Mario Kart
Show Details1hr 34min
“We joke here.” Future Projects; Steam Direct; Racing Games
Show Details1hr 22min
Games User Research and Analytics (with Nic VanMeerten)
Show Details39min 37s
“75% Sure.” Runtimes, SDKs, and APIs; Mobile Games; Difficulty
Show Details1hr 27min
“I am a Juice Journeyman!” Serial Game Design, Video Game Juice (with Lane Davis)
Show Details53min 17s
“That makes me retroactively nervous.” GlitchCon Debrief, Game Design Primer, Multitasking
Show Details1hr 9min
“The Stevechievement.” Version Control, Art Direction, Console vs PC Development
Show Details1hr 14min
Violence in Games (with Dev Jana)
Show Details46min 38s
LIVE from GlitchCon 2017 (with Rebekah and Adam Saltsman)
Show Details48min 19s
“I trolled myself.” Business Stuff, Nintendo Switch, Competitive Play
Show Details1hr 5min
GlitchCon 2017 Preview (Hype! Hype! Hype!)
Show Details33min 40s
Putting on a GlitchCon! (with Alex Chang)
Show Details48min 31s
Win a ticket to GlitchCon!
Show Details2min 24s
“Mutual butt-kicking.” Getting Out of a Rut, Bots, Procedural Generation
Show Details53min 32s
Co-Op Recap: Problematic Games (with Sara Ferret and Ajuawak Kapashesit)
Show Details31min 8s
“Pick up all the things!” Prototyping, Point and Clicks, User Interfaces
Show Details1hr 33min
Gamedev Education (with Rachel Peterson)
Show Details36min 54s
“We are artists and we should be artists.” Demoing and Playtesting, Project Management, Messages and Meanings
Show Details1hr 15min
GDC 2017 Special (Part 2)
Show Details41min 37s
GDC 2017 Special (Part 1)
Show Details1hr 6min
GDC 2017 Preview
Show Details1min 52s
Co-Op Recap – Transmedia (with Lane Davis and Felix Foster)
Show Details35min 43s
Solo Development (with Will Tice)
Show Details20min 51s
“Can I tweet about this?” Glitch’s Immersion, Work/Life Balance, Tools of the Trade
Show Details1hr 4min
Extracurricular Activities (with Ryan Foss)
Show Details29min 15s
“Try it once.” Watching Games, Narrative in Games, Board Games
Show Details43min 35s
“Will you be the best with me?” Gaming Mastery, Strategy Guides, Designing Party Games
Show Details1hr 6min
Music for Indie Games (with Troy Strand)
Show Details38min 16s
Nicest of 2016
Show Details25min 51s
Co-Op Recap – Interactive Fiction (with Adia Alderson)
Show Details33min 13s
“Bananas, from here to eternity” – Bugs, Game Jams, Developer Art
Show Details1hr 2min
Resources for Game Makers (with Evva Kraikul)
Show Details28min 30s
“It’s against the law to stop” – Westworld, Crafting Systems, Designing Games for Non-Gamers
Show Details43min 34s
Steam Greenlight (with Andy and Beth Korth)
Show Details21min 29s
“We In This” – Impostor Syndrome, Games Conferences, VR Development
Show Details1hr 23min