Runescape: Dragonwilds - A Love Letter With Some Criticism | It Just Works! #229
29m | Oct 12, 2026After 155 hours in RuneScape: Dragonwilds, has the magic started to fade?
This week on It Just Works Podcast, I dive into my experience with a game that has completely consumed my gaming time. As a longtime RuneScape veteran dating back to the dial-up internet days, Dragonwilds has brought back that familiar addiction of grinding, exploring, crafting, and building.
With 80 hours on Xbox Series X and another 75 on Nintendo Switch 2, I’ve finally defeated Kuldra, the Dragon Queen. But after reaching that milestone, I’m left wondering… what’s next?
In this episode, I discuss what makes Dragonwilds so special, my obsession with castle building, the disappointing performance on Nintendo Switch 2, and why the game desperately needs more meaningful endgame content.
Despite my criticisms, I absolutely love Dragonwilds and believe its future could be something incredible.
Is RuneScape: Dragonwilds running out of magic, or is its greatest adventure still ahead?
🎮 Topics include:
- 155 hours across Xbox Series X and Nintendo Switch 2
- My history with Old School RuneScape
- Building, exploration, and addictive progression
- Nintendo Switch 2 performance concerns
- Defeating Kuldra and the endgame experience
- What Dragonwilds needs moving forward
⚠️ Spoiler warning: Discussion of Kuldra and endgame progression.
Thanks for listening to It Just Works Podcast!
#RuneScape #Dragonwilds #OldSchoolRuneScape #NintendoSwitch2 #XboxSeriesX #GamingPodcast #ItJustWorksPodcast
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